Post by Reku on Mar 16, 2017 16:09:38 GMT -5
Character's name: Reku
Nickname(s): N/A
Gender: Male
Age: 25
Appearance: Reku is about the same height as Adult Gohan. Reku has black hair and blue eyes. He also wears a light yellow, sleeveless t-shirt under another black shirt with a white belt tied around his waste. He has blue pants and black boots. He has wristband that are the same color as his sleeveless t-shirt in addition to teh black, finger-less gloves he wears on his hands.
Picture:
Location: Earth
Race: Half Saiyan, Half Human
Power Level: (82,600)
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Stats:
STR: 25
FOC: 25
END: 25
AGI: 25
_________________________________________________________________
Traits:
I HATE YOU!!!!!!!!!!- Mark a target anytime and you will be able to do double damage to that person and that person alone. (1 time a topic)
Fusion- You can fuse with anyone (Not including your other characters). It takes 4 turns to fuse. It last for 30 rounds. (If Successful) When you fuse you gain PL from both sides added together, both sets of moves and traits. (If Fails [usually from interruption]) You minus your 2 PLs, Lose traits and abilities [Unless you 2 have the exact same ones] and last for 10 rounds no matter what. (How this works is when this happens in the topic you 2 will be forced next to each other in pecking order. 1 will go the first round and the other will go the next round.) Another down side to this. Because of the pecking order people will only be able to post 1 in every 2 turns causing you to only gain that much PL. [If both want to separate when successful they are able to. If 1 does but the other refuses then you are a prisoner of your own mind for the rest of the 30 rounds ENJOY!] [If you get this at a later level we may offer you a different trait seeing we might make this for everyone.]
Zenki- (Can't be used in Quest) In any topic you gain an extra 5% PL.
Technique List:
Ki Color and type: White with electric blue
Alignment: Lawful Evil
Personality: Mostly serious, angry, and merciless. Although he has a good sense of humor, he will usually try to hold it in and let out a chuckle or show a grin. There are many people he hates, and does not like to give second chances. There’s only one person left that he respects.
Weakness:
Stubborn: If he makes a decision that would only lead to his downfall, it’d be hard to sway him to do otherwise.
Anger: While it may seem like a cliche, Reku has always had a huge anger problem. This makes him, if pushed far enough, act on instinct and emotion and may get himself needlessly injured or fall into a trap a lot easier than if he used his head.
Infamy: Due to his bad first impressions and how he can easily come off as an enemy, it is hard for him to gain allies.
Strengths:
Works in a team surprisingly well
Strong-Willed
Determined
History: Reku was born from his saiyan father and human mother. He was raised on earth until he left his home to become stronger due his father leaving them and traveling to New Vegeta. Eventually, Reku left his homHe as well. He had gained a thirst for power and combat. After he cut off his tail in hatred for his father and the rest of the saiyan race, he is now traveling around the world, training to get stronger and stronger. He became a well respected hero and a member of the B.O.B for a time and has made a few friends, but ended betraying most of them in pursuit of his own goals. Now, with his lover and his son gone, he decided that he will force the world together by any means necessary.
Nickname(s): N/A
Gender: Male
Age: 25
Appearance: Reku is about the same height as Adult Gohan. Reku has black hair and blue eyes. He also wears a light yellow, sleeveless t-shirt under another black shirt with a white belt tied around his waste. He has blue pants and black boots. He has wristband that are the same color as his sleeveless t-shirt in addition to teh black, finger-less gloves he wears on his hands.
Picture:
Location: Earth
Race: Half Saiyan, Half Human
Power Level: (82,600)
_________________________________________________________________
Stats:
STR: 25
FOC: 25
END: 25
AGI: 25
_________________________________________________________________
Traits:
I HATE YOU!!!!!!!!!!- Mark a target anytime and you will be able to do double damage to that person and that person alone. (1 time a topic)
Fusion- You can fuse with anyone (Not including your other characters). It takes 4 turns to fuse. It last for 30 rounds. (If Successful) When you fuse you gain PL from both sides added together, both sets of moves and traits. (If Fails [usually from interruption]) You minus your 2 PLs, Lose traits and abilities [Unless you 2 have the exact same ones] and last for 10 rounds no matter what. (How this works is when this happens in the topic you 2 will be forced next to each other in pecking order. 1 will go the first round and the other will go the next round.) Another down side to this. Because of the pecking order people will only be able to post 1 in every 2 turns causing you to only gain that much PL. [If both want to separate when successful they are able to. If 1 does but the other refuses then you are a prisoner of your own mind for the rest of the 30 rounds ENJOY!] [If you get this at a later level we may offer you a different trait seeing we might make this for everyone.]
Zenki- (Can't be used in Quest) In any topic you gain an extra 5% PL.
Technique List:
Instantaneous Teleportation(Short Range) AKA Blink: Short Ranged teleportation
Chaos Blast: The user puts his hands together and a red energy forms in his hands as he would fire a beam about his height, down onto the opponent. About the strength of a kamehameha. (Takes two turns to charge).
Explosive Wave: The user explosively releases energy from their body, damaging anyone near them. (Only 3 times per thread)
All were approved in char sheet
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Turtle Strike: The signature rush of the Turtle School, the user dashes at the opponent, striking them in the stomach and following with an uppercut to the chin. The user dashes up ahead of the opponent and fires a Kamehameha Wave, blasting the opponent into the ground.
Super Kamehameha: The user fires a more powerful blue beam of ki from his palms after charging the blast at his hip. Requires three charging post, additional posts of charging increase the power of the wave. The Super Kamehameha is equal to the power of three Kamehameha Waves. The signature move of the Turtle School taken to a higher level.
Kamehameha: the user fires a powerful blue beam of ki from his palms after charging the blast at his hip. Requires at least one post of charging, additional charging will add strength to the attack. The signature move of the Turtle School.
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Shield: Reku folds his arms on his chest and a yellow orb surrounds him, shielding him. Only last for one turn, and it can break if the pl of the attacker is higher than Reku's. Reku also cannot move, or do anything else while using this technique. 5 post cooldown
Lightning fist: Lightning forms around Reku's fist, and adds more damage to his fist. He can only use this technique with one hand. Close range only. 1 post charge
Magma fists:
Both of Rekus lower forearms turn into Magman for two posts. Adding damage to his attacks. Also you know....magma. It burns. Additionally, half Rekus focus is added to str for the duration of the attack. Of course the amount of damage depends on the pl of the opponent. This also makes his hands and lower forearm immune to any hot object. Like a fire weapon or something. 4 post cooldown
Ki Avatar:
Charge: 4 post
Side Effects: Number of posts he uses it=The number post he has fatigue which starts after 5 posts, therefore still having the fatigue after cancellation of the technique.
Speed is reduced to 15. The 10 stats goes to endurance for the duration of the technique
Cooldown: Fatigue period
Description: A 6 story size ki avatar forms around Reku as he is suspended in mid air in the middle of the avatar. Only able to use physical attacks, cannot fire ki blasts or ki waves. Maybe able to use ki weapons in the future. Can't fly. Is cancelled if Reku is hit directly. (AKA him not the avatar). People with higher pl can bypass it with a beam wave and crack it with physical attacks, can be broken with multiple hits. If an avatar limb is detached/broken, only way for Reku to regrow it would be to stay still in a knelt down position for two turns, regrowing the limb. The avatar can pick up stuff real easily(cause you know it's big and...you get the idea)
Vision Mastery:
Reku has trained his mind's eye and is now able see 330 degrees up to 5 KM. Only his pupils disappear, not his iris, when he performs this technique. This ability is not passive and can keep it on while doing anything else for as long as he wants. He can also see the ki, magic energy, etc. In someone's body, therefore can see how strong people are or whether they use ki, magic, etc. (Ki/Magic/other concealment wont work with this. Even with androids) He can also see if people are being possesed by someone else or being controlled by someone else by seeing strings or abnormal flow of ki, etc. Blindfolding him or taking away/alternating his vision by any means does not effect this technique, because he's not really using his physical eyes. His regular vision is effected though. He is able to see people behind walls.
Drawbacks: Can be thrown off or field of vision can be limited with smoke or if his mind is attacked by some kind of psychic technique (Like Big Shot's mental-nightmare-pain thing). Being communicated with telepathy or his mind being read can cause migraines with paralytic pain while this is active. Another is that he has a 30 degree blind spot on back of the neck above the first thoracic vertebrae.
Ki Concealment:
Is able to suppress or completely hide his pl to be undetectable.
Prominence Typhoon:
Reku stretches their arms wide open to the sides, from which a spiraling column of fire is released and sent flying towards the enemy. As powerful as two KameHameHa waves
Charge: 4 posts
Prominence Whips:
With an arched movement of his arm, Reku can form 15 fiery, curved purple beams is fired towards the target, with each beam tracking them down and moving to strike them separately from the others. On contact, such beams generate an explosion. Each one as powerful as a ki blast
Charge: 3 posts
Hell Prominence:
Reku puts his hands out in front of him and builds up purple energy in front of them. Said energy is subsequently released into a large, long and powerfully destructive laser-like beam that is capable of creating a chain of explosions throughout the area. Upon contact, it would cut through the opponent.
Charge: 4 posts
Chaos Blast: The user puts his hands together and a red energy forms in his hands as he would fire a beam about his height, down onto the opponent. About the strength of a kamehameha. (Takes two turns to charge).
Explosive Wave: The user explosively releases energy from their body, damaging anyone near them. (Only 3 times per thread)
All were approved in char sheet
------------------------------------------------------------
Turtle Strike: The signature rush of the Turtle School, the user dashes at the opponent, striking them in the stomach and following with an uppercut to the chin. The user dashes up ahead of the opponent and fires a Kamehameha Wave, blasting the opponent into the ground.
Super Kamehameha: The user fires a more powerful blue beam of ki from his palms after charging the blast at his hip. Requires three charging post, additional posts of charging increase the power of the wave. The Super Kamehameha is equal to the power of three Kamehameha Waves. The signature move of the Turtle School taken to a higher level.
Kamehameha: the user fires a powerful blue beam of ki from his palms after charging the blast at his hip. Requires at least one post of charging, additional charging will add strength to the attack. The signature move of the Turtle School.
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Shield: Reku folds his arms on his chest and a yellow orb surrounds him, shielding him. Only last for one turn, and it can break if the pl of the attacker is higher than Reku's. Reku also cannot move, or do anything else while using this technique. 5 post cooldown
Lightning fist: Lightning forms around Reku's fist, and adds more damage to his fist. He can only use this technique with one hand. Close range only. 1 post charge
Magma fists:
Both of Rekus lower forearms turn into Magman for two posts. Adding damage to his attacks. Also you know....magma. It burns. Additionally, half Rekus focus is added to str for the duration of the attack. Of course the amount of damage depends on the pl of the opponent. This also makes his hands and lower forearm immune to any hot object. Like a fire weapon or something. 4 post cooldown
Ki Avatar:
Charge: 4 post
Side Effects: Number of posts he uses it=The number post he has fatigue which starts after 5 posts, therefore still having the fatigue after cancellation of the technique.
Speed is reduced to 15. The 10 stats goes to endurance for the duration of the technique
Cooldown: Fatigue period
Description: A 6 story size ki avatar forms around Reku as he is suspended in mid air in the middle of the avatar. Only able to use physical attacks, cannot fire ki blasts or ki waves. Maybe able to use ki weapons in the future. Can't fly. Is cancelled if Reku is hit directly. (AKA him not the avatar). People with higher pl can bypass it with a beam wave and crack it with physical attacks, can be broken with multiple hits. If an avatar limb is detached/broken, only way for Reku to regrow it would be to stay still in a knelt down position for two turns, regrowing the limb. The avatar can pick up stuff real easily(cause you know it's big and...you get the idea)
Vision Mastery:
Reku has trained his mind's eye and is now able see 330 degrees up to 5 KM. Only his pupils disappear, not his iris, when he performs this technique. This ability is not passive and can keep it on while doing anything else for as long as he wants. He can also see the ki, magic energy, etc. In someone's body, therefore can see how strong people are or whether they use ki, magic, etc. (Ki/Magic/other concealment wont work with this. Even with androids) He can also see if people are being possesed by someone else or being controlled by someone else by seeing strings or abnormal flow of ki, etc. Blindfolding him or taking away/alternating his vision by any means does not effect this technique, because he's not really using his physical eyes. His regular vision is effected though. He is able to see people behind walls.
Drawbacks: Can be thrown off or field of vision can be limited with smoke or if his mind is attacked by some kind of psychic technique (Like Big Shot's mental-nightmare-pain thing). Being communicated with telepathy or his mind being read can cause migraines with paralytic pain while this is active. Another is that he has a 30 degree blind spot on back of the neck above the first thoracic vertebrae.
Ki Concealment:
Is able to suppress or completely hide his pl to be undetectable.
Prominence Typhoon:
Reku stretches their arms wide open to the sides, from which a spiraling column of fire is released and sent flying towards the enemy. As powerful as two KameHameHa waves
Charge: 4 posts
Prominence Whips:
With an arched movement of his arm, Reku can form 15 fiery, curved purple beams is fired towards the target, with each beam tracking them down and moving to strike them separately from the others. On contact, such beams generate an explosion. Each one as powerful as a ki blast
Charge: 3 posts
Hell Prominence:
Reku puts his hands out in front of him and builds up purple energy in front of them. Said energy is subsequently released into a large, long and powerfully destructive laser-like beam that is capable of creating a chain of explosions throughout the area. Upon contact, it would cut through the opponent.
Charge: 4 posts
Ki Color and type: White with electric blue
Alignment: Lawful Evil
Personality: Mostly serious, angry, and merciless. Although he has a good sense of humor, he will usually try to hold it in and let out a chuckle or show a grin. There are many people he hates, and does not like to give second chances. There’s only one person left that he respects.
Weakness:
Stubborn: If he makes a decision that would only lead to his downfall, it’d be hard to sway him to do otherwise.
Anger: While it may seem like a cliche, Reku has always had a huge anger problem. This makes him, if pushed far enough, act on instinct and emotion and may get himself needlessly injured or fall into a trap a lot easier than if he used his head.
Infamy: Due to his bad first impressions and how he can easily come off as an enemy, it is hard for him to gain allies.
Strengths:
Works in a team surprisingly well
Strong-Willed
Determined
History: Reku was born from his saiyan father and human mother. He was raised on earth until he left his home to become stronger due his father leaving them and traveling to New Vegeta. Eventually, Reku left his homHe as well. He had gained a thirst for power and combat. After he cut off his tail in hatred for his father and the rest of the saiyan race, he is now traveling around the world, training to get stronger and stronger. He became a well respected hero and a member of the B.O.B for a time and has made a few friends, but ended betraying most of them in pursuit of his own goals. Now, with his lover and his son gone, he decided that he will force the world together by any means necessary.