Post by Blaze on Mar 20, 2017 14:18:13 GMT -5
NOTE: Strike-through means it has been brought.
Name: Skull Beam
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom extends his right arm and fires a small, thin, very fast and concentrated laser-like beam of pink/red coloured ki from his index finger, which barrels down and pierces through the opponent. Shayne/Doom is able to fire the attack very quickly, while maintaining precise aim.
Zeni Cost: 5
Or
PL Cost: 500
Name:Barrage Skull Beam
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom extends his index finger at the target as if he were to fire the Skull Beam. Then, he fires multiple Skull Beams at a very fast rate, inflicting a great deal of damage.
(Does half more damage then Skull Beam.)
Zeni Cost:6
Or
PL Cost: 600
Name: Demonic Rush lv1
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne throws punches and kicks the opponent with ki coloured red infused with attacks. This lasts for 5 turns and in these 5 turns 1/2 foc+str=physical damage.
Zeni Cost:4
Or
PL Cost: 400
Name:Demonic Rush lv2
TRAIT OR TECHNIQUE: Technique
Detailed Description: This is very much like it's lv1 variant. However the ki infused is larger and has more of a 'kick' to it. This lasts for 3 turns when in these 3 turns foc+str=physical damage.
Zeni Cost: 6
Or
PL Cost: 600
Name: Demon Flash
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom shines a bright white light from their eyes which blinds the opponent for a single post, where after that the opponent will see again. For a further 3 posts the opponent's speed will be reduced to half.
Zeni Cost:9
Or
PL Cost: 900
Name: Blink
TRAIT OR TECHNIQUE: Technique
Detailed Description: The ability to teleport short distances in quick bursts without getting tired. Once per turn, instantaneous, cannot be used for long ranged.
Zeni Cost:4
Or
PL Cost: 400
For if I want to add more before I buy any:
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom extends his right arm and fires a small, thin, very fast and concentrated laser-like beam of pink/red coloured ki from his index finger, which barrels down and pierces through the opponent. Shayne/Doom is able to fire the attack very quickly, while maintaining precise aim.
Zeni Cost: 5
Or
PL Cost: 500
Name:Barrage Skull Beam
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom extends his index finger at the target as if he were to fire the Skull Beam. Then, he fires multiple Skull Beams at a very fast rate, inflicting a great deal of damage.
(Does half more damage then Skull Beam.)
Zeni Cost:6
Or
PL Cost: 600
Name: Demonic Rush lv1
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne throws punches and kicks the opponent with ki coloured red infused with attacks. This lasts for 5 turns and in these 5 turns 1/2 foc+str=physical damage.
Zeni Cost:4
Or
PL Cost: 400
Name:Demonic Rush lv2
TRAIT OR TECHNIQUE: Technique
Detailed Description: This is very much like it's lv1 variant. However the ki infused is larger and has more of a 'kick' to it. This lasts for 3 turns when in these 3 turns foc+str=physical damage.
Zeni Cost: 6
Or
PL Cost: 600
TRAIT OR TECHNIQUE: Technique
Detailed Description: Shayne/Doom shines a bright white light from their eyes which blinds the opponent for a single post, where after that the opponent will see again. For a further 3 posts the opponent's speed will be reduced to half.
Zeni Cost:9
Or
PL Cost: 900
Name: Blink
TRAIT OR TECHNIQUE: Technique
Detailed Description: The ability to teleport short distances in quick bursts without getting tired. Once per turn, instantaneous, cannot be used for long ranged.
Zeni Cost:4
Or
PL Cost: 400
For if I want to add more before I buy any:
Name: name here
TRAIT OR TECHNIQUE: Technique
Detailed Description: describtion here
Zeni Cost:[enter here]
Or
PL Cost:[enter here]